Porting & Optimization

Porting and Optimisation for Existing Games.

Frame-rate, memory and load-time improvements, engine upgrades and delivery to new platforms.

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Problems we solve

When Teams Call Us

  • Your game drops frames or overheats devices
  • Memory crashes or long load times hurt reviews
  • You need to move to a newer Unity version
  • You want to bring your game to another platform
Deliverables

What You Receive

  • Profiling report with prioritised fixes
  • Rendering, memory and CPU optimisation
  • Load-time and build-size reduction
  • Unity version upgrades
  • Platform ports and input adaptation
  • Regression testing on target devices
Project stages

Where This Fits

  • Live game with performance complaints
  • Pre-launch performance pass
  • Expanding a released game to new platforms
Technologies

What We Use

EngineUnity
PlatformsiOS, Android, PC, WebGL, Quest
ToolsUnity Profiler, Memory Profiler, Frame Debugger, platform tools
Process

How We Deliver

  1. Review

    We study your project and goals.

  2. Plan

    Scope, team, milestones and risks.

  3. Build

    Iterative development with regular builds.

  4. Test

    QA on target devices.

  5. Deliver

    Release, handover and support.

See the full process

FAQ

Common Questions

Where do you start?

With a short profiling phase on your target devices, followed by a written report of what to fix first and why.

Do you need our full project?

Yes, we need the project and a way to build it. We work under NDA.

Contact

Let's Build Together.

A long-term partner for bold ideas, ambitious teams and unforgettable games.

Tell Us About Your Project

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