Practical Guidance on Planning and Building Games.
Advice from our production and engineering work on planning projects, choosing an engagement model and delivering games.

Choosing a Multiplayer Architecture for Your Game
The multiplayer architecture you pick early is expensive to change later. Here is how to think through the decision before development starts, not…
Read article · 7 min
Complete Development vs Co-Development: Which Do You Need?
Most teams that contact a development partner already know they need help. The harder question is what kind of help. Choosing the wrong model is one…
Read article · 6 min
How to Prepare a Game for Development
The quality of a development estimate depends on the quality of what you share. A few days of preparation can save weeks of back-and-forth and make…
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What a Game Development Estimate Should Include
Two estimates for the same game can differ several times over. Usually that is not because one studio is cheaper, but because the estimates describe…
Read article · 6 minLet's Build Together.
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