Case study
Dice Confrontation
Dice Confrontation is a 2D casual strategy game where the player arranges numbered dice to outmanoeuvre an AI opponent, each competing from their own side of the board.
The challenge
What Needed to Be Built
The whole game rests on the arrangement mechanic itself: it needed to feel like a genuine head-to-head confrontation between the player and the AI, not just a solo puzzle, while staying simple enough for a casual, ad-supported mobile game.
Game Nock’s Responsibility
- Game design for the dice-arrangement strategy mechanic
- AI opponent logic
- UI/UX design and art
- Ad monetization integration
- Analytics integration
- Publishing to the client's iOS and Android store accounts
Technical Implementation
Built for iOS and Android around a numbered-dice arrangement mechanic, with the player and an AI opponent each working from their own side of the board. Monetized through ads only, with no in-app purchases.
Project facts
| Mode | PvE |
|---|---|
| Monetization | Ads only, no IAP |
| Platforms | iOS, Android |
Outcome
What Was Delivered
- PvE dice-strategy game delivered for iOS and Android
- Ad monetization shipped, no IAP needed
- Published live on the client's store accounts
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Contact
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