Circus Build
Circus Build is a 2D physics puzzle game: players shoot circus performers at the right angle and speed so they stick together and balance into a growing human tower on a single circus stage.
What Needed to Be Built
The whole game depends on physics feel: launched characters had to stick where they land and hold together believably, with the tower's balance staying readable to the player as it grows, all wrapped in circus art and monetization for a self-published casual title.
Game Nock’s Responsibility
- Character pose and animation design
- Circus environment and stage art
- UI/UX design
- Physics-based stacking mechanics
- Level design
- Ad monetization and IAP integration
- Analytics integration
- Publishing to the client's iOS and Android store accounts
Technical Implementation
Built in Unity for iOS and Android, with a physics system controlling how launched circus performers stick to and balance on top of the growing tower on a single stage. Ads and IAP are integrated directly into the client build.
| Engine | Unity |
|---|---|
| Monetization | Ads, IAP |
| Platforms | iOS, Android |
What Was Delivered
- Physics-based stacking gameplay delivered with full circus art
- Level design and monetization shipped
- Published live on the client's iOS and Android accounts
How We Can Help You
Let's Build Together.
A long-term partner for bold ideas, ambitious teams and unforgettable games.
- Email[email protected]
- WhatsApp+92 318 4142473
- AvailabilityWorking worldwide · 24/7
Game Nock