Case study

Circus Build

2D Physics PuzzleiOS and AndroidComplete development

Circus Build is a 2D physics puzzle game: players shoot circus performers at the right angle and speed so they stick together and balance into a growing human tower on a single circus stage.

Circus Build key art
The challenge

What Needed to Be Built

The whole game depends on physics feel: launched characters had to stick where they land and hold together believably, with the tower's balance staying readable to the player as it grows, all wrapped in circus art and monetization for a self-published casual title.

Game Nock’s Responsibility

  • Character pose and animation design
  • Circus environment and stage art
  • UI/UX design
  • Physics-based stacking mechanics
  • Level design
  • Ad monetization and IAP integration
  • Analytics integration
  • Publishing to the client's iOS and Android store accounts

Technical Implementation

Built in Unity for iOS and Android, with a physics system controlling how launched circus performers stick to and balance on top of the growing tower on a single stage. Ads and IAP are integrated directly into the client build.

Project facts
EngineUnity
MonetizationAds, IAP
PlatformsiOS, Android
Outcome

What Was Delivered

  • Physics-based stacking gameplay delivered with full circus art
  • Level design and monetization shipped
  • Published live on the client's iOS and Android accounts
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